Giao diện
Rust cho Kỹ sư Hệ thống Systems
Rust Engineering — Không phải Tutorial, mà là Internals
Tại sao Rust?
Rust giải quyết bài toán khó nhất của Systems Programming: Memory Safety mà không cần Garbage Collector.
⚠️ CẢNH BÁO
Module này KHÔNG dành cho người mới học Rust. Đây là deep-dive vào cách Rust hoạt động "under the hood" — từ Memory Layout đến Vtable, từ Borrow Checker đến Stack Unwinding.
Kiến trúc Module
Cấu trúc Module
📚 Foundations - Nền tảng mới
Variables & Mutability, Primitive Types, Functions & Control Flow. Dành cho engineers từ C++/Java/Python. Bắt đầu tại đây!
💾 Core - Nền tảng
Memory Layout, Stack vs Heap, Sized Types, Ownership, Borrow Checker, Lifetimes. Hiểu từ CPU register level.
🔷 Abstraction - Trừu tượng hóa
Trait System, Static vs Dynamic Dispatch, Vtable internals, Marker Traits, Pattern Matching nâng cao.
⚙️ System Mastery - Làm chủ Hệ thống
Smart Pointers (Box, Rc, Arc, RefCell), Error Handling architecture, Panic mechanics.
⚡ Concurrency & Async
Fearless Concurrency, OS Threads, MPSC Channels, Atomics, Future trait, Tokio runtime, Pin/Unpin.
🌑 The Dark Arts
Metaprogramming (macro_rules!, Procedural Macros), Unsafe Rust, Raw Pointers, FFI, transmute.
🚀 Production & WASM
WebAssembly với wasm-bindgen, Binary size optimization, Criterion benchmarking, Profile-Guided Optimization.
🌐 Network & Systems I/O
Raw sockets, Packet construction, Custom binary protocols, epoll/kqueue/IOCP, Building async runtime từ scratch.
🔧 Embedded & Bare Metal
#![no_std], Custom allocators, MMIO, embedded-hal, IDT, VGA text mode, OS kernel development.
🔬 Compiler Internals
HIR, MIR, LLVM IR, Compilation pipeline. Assembly analysis, SIMD optimizations.
📊 Data Engineering
FFI, PyO3, Python extensions. LSM Trees, WAL, B-Tree disk serialization.
Rust vs Ngôn ngữ khác
| Đặc điểm | C/C++ | Go | Rust |
|---|---|---|---|
| Memory Safety | ❌ Manual | ✅ GC | ✅ Compile-time |
| Data Races | ❌ Runtime bugs | ✅ Goroutines | ✅ Compile-time prevention |
| Zero-cost Abstractions | ✅ | ❌ | ✅ |
| Null Pointer | ❌ NULL | ❌ nil | ✅ Option<T> |
| Learning Curve | Medium | Easy | Hard |
Khác biệt của PENALGO
| Nơi khác | PENALGO |
|---|---|
| "Ownership là gì" | Move semantics ở mức CPU register |
| Trait basics | Vtable layout, monomorphization trade-offs |
Box, Rc usage | Reference counting internals (atomic vs non-atomic) |
| Generic error handling | thiserror, stack unwinding vs abort |
Dành cho ai?
✅ Systems Programmers từ C/C++ background
✅ Backend Engineers muốn hiểu Rust internals
✅ Performance Engineers cần zero-cost abstractions
✅ Security Engineers quan tâm memory safety
❌ Người chưa biết cú pháp Rust cơ bản
❌ Người tìm "Rust trong 24 giờ"
Bắt đầu từ đâu?
📚 Foundations (Dành cho người mới)
- Variables & Types: Foundations Part 1 — Variables, Primitives, Control Flow
- Ownership & Borrowing: Foundations Part 2 — ⚠️ CRITICAL - The Law of Rust
- Idiomatic Rust: Foundations Part 3 — Error Handling, Collections, Traits
🟢 Fundamentals
- Nền tảng chắc: Memory Layout — hiểu Stack/Heap trong Rust
- Advanced Borrowing: Lifetimes & NLL — Lifetimes, Fat Pointers
🟡 Intermediate
- Abstraction: Trait System — Static vs Dynamic Dispatch
- Real-world: Smart Pointers —
Rc,Arc,RefCell
🔴 Advanced
- Concurrency: Fearless Concurrency — Threads, Atomics
- Async: Async Runtimes — Future, Tokio, Pin
⚫ Expert
- Macros: Metaprogramming —
macro_rules!, Procedural - Unsafe: Unsafe Rust — Raw pointers, FFI
- Production: WebAssembly — WASM deployment
🌐 Systems Networking
- Network: Network & Systems I/O — Raw sockets, OS event queues
🔧 Embedded & Bare Metal
- Embedded: Embedded Systems — #![no_std], Microcontrollers, OS Dev
🔬 Compiler & Data
- Internals: Compiler Internals — HIR, MIR, LLVM IR, Assembly
- Data: Data Engineering — FFI, PyO3, Storage Engines
🏢 Enterprise & Production
- Architecture: Enterprise — Hexagonal, DDD, Cloud Native, Tauri
🚀 Future & Ecosystem
- Capstone: Future & Ecosystem — Native AI/ML, Blessed Crates
"Rust's ownership system is a zero-cost abstraction for memory safety."
— Đây không chỉ là marketing, mà là engineering reality.